![]() The “WORLD” option is really handy for importing a save that was first created on another computer.Īfter a few seconds, the server is ready to accept connections, but my clients don’t seem to see it for some reason.The game’s persistent data is written to a volume mounted to the host so we can easily access the files.There are a ton of available configuration options, but I’d like to highlight two things above: (put your savegame directory in the saves-to-import directory) Here’s my current docker-compose.yml file: # docker-compose.yml ![]() But, I’ve been keeping it simple with docker compose up in a byobu session. You can fire up the container with an individual docker run command and/or daemonize it. Before trying it, though, I searched for Docker images, and found a good one: itzg/minecraft-server. The official server distribution is a single Java jar, so it ought to be pretty simple to run. (And he launches it from the terminal! □) To play together, I looked into running a Dockerized Minecraft server on my home server, and it was much easier than I expected. While many of his peers play Bedrock Edition on an iPad or game console, my son plays the venerable Java Edition on an old computer. My oldest child recently got into Minecraft.
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